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Dark Crusade 9.2
Relic’s lasted addition to the Dawn of War franchise, Dark Crusade, expands upon the original DoW release and then some. After the somewhat disappointing release of Winter Assault it seems Relic wanted to make up for lost ground with Dark Crusade. In this newest expansion they added two new races the Tau and the Necrons, and an all new style of campaign play. And just in case you are really disappointed by the Winter Assault release they made this a stand alone product.
The Necrons are an all around strong race, great for
players who like to rush and newbies alike. New players will like
the Necrons because of their simplistic tech tree. It is much more
streamlined than the other races and has only one
Experience strategists will like the Tau. They offer a
complex mix of ranged firepower, stealth, and melee units. In
addition, they offer a new twist with two available tech trees: the
Kroot and the Tau. The Kroot are primarily Melee units
Don’t like linear campaigns with linear story lines? Dark Crusade mixes up the traditional campaign mode by allowing you to choose your path to victory… literally. In “risk-style” game play the campaign allows you to conquer Kronus one territory at a time. Depending on which you choose to conquer you may pick up new units to add to your honor guard which accompanies your commander as he conquers the map or you may pick up special abilities. And, all territories allow you to gather more resources for you to fortify your position further. With seven races to choose from, campaign mode offers a unique story line for each race.
If you’re a DoW fan, Dark Crusade won’t disappoint. There is plenty of new gaming to satisfy your appetite for hours. Although there are some minor bugs which take from the game play a little but not enough to keep you from enjoying it. It’s a great game and for under $25.00 at www.madmikesgaming.com it won’t blow your gaming budget. |
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